Explanation
In classical problem terminology, a try is a White first move that appears to solve the task but fails to one Black defense. That unique defense is called the refutation. Because Black has it, the line is not the actual solution.
Not every failed attempt made by a solver is a try. The term is normally reserved for a deliberately constructed false solution with thematic relevance. The variations following a try form a virtual phase, meaning analyzed content that is not the actual solution, and can be compared with , the replies already prepared in the initial position.
The difference from the , the first move of the actual solution, is decisive: the key survives every defense and solves the problem, while the try has exactly the weakness that lets Black refute it. In inverse problems such as a , where White forces Black to mate the white king, tries can also appear under the same idea of a thematic false key.
Common confusions
Key
The key is the first move that actually solves the composition. A try looks like a solution, but one specific Black defense proves that it fails.
Cook
A really does fulfill the complete task through an unintended first move. A try fails, so it is not an alternative solution.
Sources
- 1.Codex of Chess Compositions, World Federation for Chess Composition (WFCC)
- 2.Glossary of Chess Problem Terms, OzProblems
- 3.Estipulaciones y varios, Unión Argentina de Problemistas de Ajedrez
