Explanation
The bishop moves any number of squares along a diagonal, a chain of squares that touch corner to corner. It cannot jump: a friendly piece stops its path, while an enemy piece may be captured by finishing on that piece's square.
Each player begins with two bishops. One is a and the other a . Because every diagonal move leads to a square of the same color, each bishop is restricted to thirty-two of the board's sixty-four squares. The two bishops complement one another because together they can operate on both colors.
The bishop stays on one color
Two diagonals, two limits
The white bishop on moves only along diagonals and always remains on squares of the same color. It can move as far as , but the friendly pawn on blocks that diagonal. In the other direction, it can capture the black knight on , but it cannot move through it to reach .
A bishop is a , the category containing bishops and knights, and is commonly valued at roughly three pawns. That comparison is a practical guide, not a rule. Its strength depends heavily on open diagonals: from a , one crossing much of the board, it can influence distant areas, while a chain of pieces or pawns can leave it with almost no movement.
Common confusions
Bishop color versus player color
“Light-squared bishop” does not mean White's bishop. Both White and Black begin with one light-squared bishop and one dark-squared bishop.
Sources
- 1.FIDE Laws of Chess taking effect from 1 January 2023, FIDE
- 2.Bishop - Chess Terms, Chess.com
- 3.Bishop, Chess Programming Wiki
