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Kvalitetsberegninger
28 termsThis page is temporarily shown in English. Complete localization will be added in a later stage.
28 terms
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Tiebreak
A regulated criterion that ranks participants on equal scores without additional games, using tournament results or other data specified by the regulations.
Direct encounter
Direct encounter is a tie-break that compares the points scored in games played among the participants who finished tied.
Number of Wins
A tie-break that counts rounds in which a participant receives the full score awarded for a win, with or without play.
Number of Games Won
A tie-break that counts only victories earned in games that were actually played.
Number of Games Won with Black
A tie-break that counts victories earned in games actually played with the black pieces.
Number of Games Played with Black
A tie-break that counts how many games a participant actually played with the black pieces.
Progressive score
Progressive score is a tie-break that adds the participant's total tournament score at the end of every round.
Rounds one Elected to Play
A tie-break that starts with all tournament rounds and subtracts certain chosen byes or unplayed losses.
Standard Points
A tie-break that normalizes each round as a win, equality or loss by comparing the participant's score with the scheduled opponent's.
Buchholz
Buchholz is a Swiss-tournament tie-break that adds the final scores of a participant's opponents.
Buchholz Median-1
Buchholz Median-1 is a Buchholz variation that removes one least significant and one most significant contribution before summing the rest.
Fore Buchholz
A tie-break that calculates Buchholz as if every paired game in the final round had ended in a draw.
Sonneborn-Berger
Sonneborn-Berger is a tie-break that combines each opponent's final score with the points the player scored against that opponent.
Koya system
The Koya system is a round-robin tie-break that adds points scored against participants who achieved at least 50% of the maximum possible tournament score.
Average of Opponents' Buchholz
A tie-break averaging the Buchholz scores of faced opponents to measure a second layer of schedule difficulty.
Average Rating of Opponents
A tie-break calculating the average rating of the opponents a player actually faced over the board.
Average Tournament Performance Rating of Opponents
A tie-break averaging the tournament performance rating calculated for every opponent faced.
Average Perfect Tournament Performance of Opponents
A tie-break averaging each opponent's perfect performance as calculated from that opponent's score and field strength.
Perfect Tournament Performance
A tie-break that finds the lowest whole-number rating whose expected score reaches the player's actual score.
Match Points or Game Points
A team tie-break that uses whichever score type does not determine the primary standings.
Extended Direct Encounter for Teams
A team tie-break examining games among tied teams with the primary score first and the secondary score next.
Extended Sonneborn-Berger for Teams
A family of team tie-breaks weighting what was scored against each opponent by that opponent's final score.
Scores and Schedule Strength Combination
A team tie-break that adds the secondary score to a normalized measure of the opponents' strength.
Board Count
A team knockout tie-break weighting game points according to the number of the board on which they were scored.
Bottom Board Elimination
A team tie-break progressively excluding results from the lowest boards until the tie is broken.
Top Board Results
A team tie-break that compares points on board one first, then moves downward board by board if the tie remains.
Playoff
An extra game or series of games played over the board to rank participants who finished tied.
Armageddon
A tie-breaking game in which one colour receives draw odds, ensuring that the game produces a winner of the match.
