Yɛn ho nsɛm

MindZug is a project created by four people who love chess, teaching and good digital experiences.

Nea yɛreyɛ

yɛn want to help adifo worldwide improve their adwene mu hu skills in chess. MindZug combines guided training, friendly feedback and modern tech layers so wo can focus on playing, imagining and improving every day.

Adɛn nti na MindZug?

Mind + Zug ("akwansosɛm" in German). MindZug trains wo mind to find the ɛyɛ nokware akwansosɛm, even when it's not obvious on the board.

MindZug kuw no

yɛn’re a small team, but obsessed with details: yɛn design every stage so the ɔdifo experience is as smooth as possible, from first visual training ntete dwumadi to advanced tools for learning a agoru completely blindfolded.



Lead Developer and Technical Lead

Eduardo

Turns training ideas into a stable and fast platform.

Eduardo lives in code and infrastructure. He’s the lead developer of the platform: he obsessively fine‑tunes until everything is stable, fast and clear so wo can focus on thinking chess.

Focus: minimalismPlaying style: closed agoru ahorowSuperpower: total focus
Portrait of Eduardo, lead developer and technical lead at blindfold chess.

Graphic and Interface Design

Santiago

Think of design as a path of constant improvement, not magical shortcuts.

Santiago obsesses that every visual detail is perfectly tuned. He can’t go a week without learning a new artistic style. Oh, and he’s a professional graphic designer and illustrator.

Focus: incremental progressionFavorite mode: neon asinasinSuperpower: daydreaming
Portrait of Santiago, agoru and visual interface lead at MindZug.

Digital Experience

Tanya

Turns chaotic ideas into simple and effective decisions.

Tanya connects what adifo feel with what the app does. She ensures every new idea first passes the toughest question: does it truly help a chess ɔdifo improve visual ability or is it just a pretty feature?

Focus: constant innovationPlaying style: aggressive/creativeSuperpower: simplifying the complex
Portrait of Tanya, product and UX lead at MindZug.

Data and Ntete denyɛ

Pablo

Uses data so denyɛ asɔhwɛ ahorow without frustration.

Pablo dedicates himself to understanding how easy or hard sessions feel. He looks at statistics of agoru ahorow and internal tests, and uses that to adjust ELO, aboa nsɛm and blindfold levels. His goal is simple: make most sessions feel attainable, not impossible or boring.

Focus: scientific methodFavorite mode: facing expertsSuperpower: finding the right point
Portrait of Pablo, data and training denyɛ lead at MindZug.

Ade a edi hɔ

Woasiesie wo ho sɛ wobɛsɔ MindZug ahwɛ?

Fi ase with a short agoru, try a different blindfold level and come back whenever wo want. yɛn’ll keep wo nkɔso wɔakora.

© 2026 MindZug