About Us
MindZug is a project created by four people who love chess, teaching and good digital experiences.
What we're building
We want to help players around the world improve their chess visualization. MindZug offers guided training, focused exercises and configurable games against the CPU, making visualization practice engaging and straightforward.
Why MindZug?
Mind + Zug ("move" in German). MindZug trains your mind to find the correct move, even when it's not obvious on the board.
The MindZug team
We’re a small team, but we’re obsessed with details: we design every stage to make the player experience as smooth as possible, from the first visualization exercise to advanced tools for learning to play a game completely blindfolded.
Lead Developer and Technical Lead
Eduardo
Turns training ideas into a stable and fast platform.
Eduardo lives in code and infrastructure. He’s the platform’s lead developer, obsessing over every detail until everything is stable, fast and clear, so you can focus on chess.

Graphic and Interface Design
Santiago
Think of design as a path of constant improvement, not magical shortcuts.
Santiago obsesses over making sure every visual detail is perfectly tuned. He can’t go a week without learning a new artistic style. Oh, and he’s a professional graphic designer and illustrator.

Digital Experience
Tanya
Turns chaotic ideas into simple and effective decisions.
Tanya connects what players feel with what the app does. She makes sure every new idea first faces the toughest question: does it truly help a chess player improve their ability to visualize, or is it just an attractive feature?

Data and Training Difficulty
Pablo
Uses data to make the difficulty challenging without being frustrating.
Pablo dedicates himself to understanding how easy or hard sessions feel. He looks at statistics of games and internal tests, and uses that to adjust ELO, hints and blindfold levels. His goal is simple: make most sessions feel attainable, not impossible or boring.

Next move
Ready to try MindZug?
Start with a short game, try a different blindfold level and come back whenever you want. We’ll keep your progress saved.
