Draw offer

Also known as: offer of a draw

A draw offer proposes ending the game without a winner and has that effect only if the opponent accepts.

Explanation

A draw offer is a proposal to end the game without a winner. The opponent may accept or reject it. Play and the chess clock, which separately measures each player’s remaining time, continue until acceptance, so making an offer does not pause the turn or require a spoken reply.

In a game played in person on a physical board under the official rules, the proper time is after making a move on the board and before pressing the clock. The offer cannot carry conditions, cannot be withdrawn, and remains valid until the opponent accepts it, rejects it verbally, touches a piece intending to move or capture, or the game ends another way.

Acceptance produces an . Under the laws of the International Chess Federation (FIDE), that agreement ends the game only after both players have made at least one move. On a scoresheet, the paper or electronic record of the moves, the offer is marked with (=). Online, the player uses the platform’s designated button or command.

An offer is different from a rules claim. A claim, for example, asks the arbiter, the official who applies tournament rules, to verify an objective condition; the opponent's consent is not required if the claim is correct. Some events restrict when players may offer or agree to a draw.

Common confusions

Draw offer and draw claim

An offer needs the opponent's acceptance. A correct claim applies an objective rule and can end the game without that consent.

View term
A draw offer stops the clock

No. The clock and game continue until the opponent accepts or the game ends in another way.

Related terms

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