Helpmate

A problem in which Black and White cooperate so that White checkmates the black king in the stated number of moves.

This page is temporarily shown in English. Complete localization will be added in a later stage.

Explanation

In a helpmate, both sides cooperate to reach a checkmate of the black king. By the usual convention, Black moves first and White makes the mating move. There is none of the resistance found in a : every move is chosen to build the final mating position together.

The notation h#n means a helpmate in n moves. In h#2, the normal sequence is Black, White, Black, then White mate. Some compositions specify multiple solutions, twin positions, meaning slightly modified versions of the diagram, or other conditions; when announced, those possibilities are part of the task rather than defects.

has a special convention in helpmates: there may be an additional solving line that starts with the side that would normally move second, usually White. This is a feature of the composition, not a new rule for ordinary chess games.

Common confusions

Selfmate

In a selfmate, White forces Black to mate the white king while Black tries to avoid doing so. In a helpmate, both sides cooperate so that White mates the black king.

Sources

  1. 1.Codex of Chess Compositions, World Federation for Chess Composition (WFCC)
  2. 2.Glossary of Chess Problem Terms, OzProblems
  3. 3.Estipulaciones y varios, Unión Argentina de Problemistas de Ajedrez

Related terms

© __2026__ __MindZug__