Hutton System

A large team-event system in which every team meets every other team, while each player covers only part of the schedule.

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Explanation

The Hutton System organizes a large team competition without making every member play every member of every opposing team. The International Correspondence Chess Federation, abbreviated ICCF, defines it as a system in which each team plays all the other teams, while each player takes part in only one match against an opposing team.

It helps to separate the team level from the player level. At the team level, every team-to-team encounter is represented. At the player level, those encounters are distributed among the boards. One player may cover the team's meeting with a particular opponent, while another board represents the team against a different opponent. This produces complete competition among teams with a limited workload for each person.

The number of games, color assignment, and board count depend on the event regulations. In one documented application, each player contests two simultaneous games, one with each color, against a single opponent. A can matter because it gives the organizer a stable way to distribute team encounters among the players.

Common confusions

Not an individual round robin

Every team meets every other team, but each player does not face every member of the opposing teams.

Sources

  1. 1.ICCF Definitions and Acronyms, International Correspondence Chess Federation (ICCF)
  2. 2.British Correspondence Chess Team Championship, English Federation for Correspondence Chess

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