Illegal move

A move that breaks a rule, especially one that leaves or places the player's own king in check.

This page is temporarily shown in English. Complete localization will be added in a later stage.

Explanation

A move is illegal when it fails any rule that applies to the position. The problem may be the piece's movement, a blocked path, an unmet special condition, or the fact that the player's own king remains under attack.

Common cases

  • Moving a rook diagonally or a pawn backward.
  • Making a bishop, rook, or queen pass through another piece.
  • Moving the king onto an attacked square or failing to answer an existing .
  • Attempting after the king has moved, through an attacked square, or with pieces in between.
  • Trying an en passant capture after its one-move opportunity has expired.

In a competition played in person with physical pieces, the arbiter, the official who applies the rules, follows the correction and penalty procedure set for that event and speed of play. On a digital platform, the interface usually rejects the attempt before it becomes a played move. A poor move that still follows every rule is not illegal; it is simply a mistake.

Usage and context

The may restrict how a player corrects the situation after touching a piece, even when the intended move is illegal.

Common confusions

Illegal move versus mistake

An illegal move breaks the rules. A mistake is a legal move that worsens the position.

View term

Related terms

© 2026 MindZug