Competition, history, and culture
Lottning
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24 terms
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Seeding
The process of ordering or placing participants before play, usually using rating or another criterion defined by the event.
Starting rank
A participant's position in the tournament's ordered starting list before results begin changing the standings.
Tournament Pairing Number
The Tournament Pairing Number, or TPN, identifies a participant's initial position in the ordering used by the tournament pairing system.
Berger table
A predefined table that turns pairing numbers into a complete round-robin schedule.
Varma table
A restricted tournament-number draw table designed to help keep players from the same federation apart in the final rounds.
FIDE (Dutch) System
One of FIDE's approved Swiss pairing systems, using scoregroups and ordered priorities for opponents, floaters, and colors.
Dubov system
A FIDE Swiss pairing system that tries to balance the average strength of opponents faced by players who have the same score.
Burstein system
A Swiss pairing system designed so players on equal scores have faced opposition of roughly comparable strength.
Lim system
A Swiss pairing system that processes scoregroups from both ends of the standings and pairs the median scoregroup last.
Accelerated pairing
A Swiss-system variation that modifies early pairings to reduce highly uneven matchups in the opening rounds.
Baku acceleration method
An acceleration method that changes early Swiss pairings with temporary virtual points to reduce highly uneven first-round matchups.
Scoregroup
The set of participants who have the same score for pairing purposes at a given point in a Swiss tournament.
Pairing bracket
A temporary group of players that a Swiss system processes together while forming pairings for a round.
Float
A Swiss-pairing marker associated with movement between score levels, usually when opponents with different scores are paired.
Upfloat
The label given to a player from a lower scoregroup after playing an opponent from a higher scoregroup.
Downfloat
A label usually given to a player from a higher scoregroup after playing someone from a lower one, and also assigned by FIDE in certain no-game cases.
Resident player
Level: AdvancedA player belonging to the scoregroup that creates a pairing bracket in the FIDE Dutch system.
Moved-down player
Level: AdvancedA player who could not be paired in one scoregroup and is carried into the next lower bracket by the Swiss pairing algorithm.
Pairing transposition
Level: ExpertA reordering of the resident players in S2 to test a different candidate pairing in the Dutch algorithm.
Pairing exchange
Level: ExpertA Dutch-system operation that swaps equal-sized groups of resident players between two subgroups to seek a valid pairing.
Color allocation
The process that decides which player receives White and which receives Black after a pairing has been formed.
Color history
Color history records the sequence of tournament games in which a player had White or Black.
Color difference
Color difference is the number of games played with White minus the number played with Black.
Color preference
Color preference is the color, White or Black, that a pairing system should ideally give a player in the next game.
