Technology, online play, and variants
Objectives and capture rules
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Three-check
A variant that keeps normal chess rules and adds an immediate win for delivering a third legal check to the opposing king.
King of the Hill
A variant that keeps normal chess rules and lets a player win by legally moving their king onto one of the four central squares.
Racing Kings
A pawnless variant with a special starting position where the goal is to race your king to the eighth rank without giving check.
Antichess
A reversed-objective variant where captures are compulsory and you normally win by losing all your pieces or having no legal move.
Atomic chess
A variant where every capture causes an explosion that removes the captured piece, the capturer, and nearby pieces under special rules.
Crazyhouse
A two-player variant where captured pieces change sides, enter a reserve, and can later be dropped back onto the board.
