Core play concepts
Diverting and removing defenders
6 terms6 terms
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Overloading
Level: BasicA tactic that exploits a defender required to perform two or more incompatible duties.
Deflection
Level: BasicA tactic that forces a defending piece away from an important duty, square, or line.
Attraction
Level: BasicA tactic that forces an enemy piece, often the king, onto an unfavorable square.
Decoy
Level: BasicA tactic that draws an enemy piece to a particular square where it becomes vulnerable or enables another sequence of threats.
Removal of the defender
Level: BasicA tactic that captures a defending piece so an important piece, square, or line becomes vulnerable.
Undermining
Level: BasicAn attack on the support of a piece or structure so the main target loses its defense.
