Promotion square

Also known as: Square of promotion

A square on the farthest rank that a pawn reaches and must use to become another piece.

Explanation

A rank is a horizontal row of eight squares. A promotion square is not one fixed square for the whole board. For , it is any pawn destination allowed by the rules on rank 8; for , it is any allowed destination on the . The pawn may arrive by moving straight into an empty square or by capturing diagonally, as the position allows.

One exact promotion square

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Within the entire eighth rank, is the legal forward destination of the pawn on .
within rank 8

Rank 8 contains eight squares, but in this position is the legal forward destination of the white pawn on . The unit remains a pawn while it is still one rank short.

On arrival, the pawn must be replaced as part of the same move. The player chooses a queen, rook, bishop, or knight of the same color. The pawn cannot remain a pawn or become a king. The choice is also independent of earlier captures, so having two or more queens of one color is legal.

Choosing a rook, bishop, or knight instead of a queen is called underpromotion . A queen is usually strongest, but an underpromotion may be necessary because the pieces control squares in different ways. A knight, for example, can attack a target from the destination square that a queen would not attack from there. The new piece takes effect immediately as the result of the promotion.

Common confusions

Reaching the seventh rank

A white pawn on the is still a pawn. It promotes only after completing a move to rank 8 that is allowed by the rules.

View term
Recovering a captured piece

Promotion does not restore a particular captured piece. The player may choose a queen, rook, bishop, or knight even if none of that type has been captured.

Related terms

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